Tuesday, October 12, 2010

Week 2: Programming


Worked with robin getting the core mechanic started so far we have coliders on the end of the swords. We need to get the enemy prefab and not with a static variable. We will also get the enemy dying with a hit to the back and front attacks take atleast three hits.

1 comment:

  1. In games I play today, the enemy has a slow wind up to attack, and is unable to move forward while attacking and just a little after, to catch themselves but also to give the player achance to get in and hit them.

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