Tuesday, January 25, 2011

Week 2 HW: Animation

Sedja animation neeed a lot of work

tail attack
paw attack
neck attack
jump back
attacked animation

animations done this week

will continue to work on them

Tuesday, January 18, 2011

Week 1: Programming: Critique Notes

Sedja Animations
-Tail attack
-Attacked animation when sedja is attacked
-Jump Back Animation

Programming Notes
-Sedja needs to jump back every so often
-Sedja can't fall over, either increase the mass or create some kind of platform collider
-Sedja needs a collider on head
-Sedja needs to be bigger
-Horus needs to get knocked back when he is hit

Week 1: Programming: Level Sedja



Added new player controller. Sedja needs to push Horus back.

Week 1: Animation: Pot Breakage

Shattered some pots