Tuesday, August 31, 2010

Programming: Test Enviornment 03: One shadow collider


Light map created for unity


UVoutline of level 3


Overview shot in unity of the shadow collider in the scene, scene is lit with no lights

Mesh for shadow collider, this collider is ignored in unity and is used as a mesh collider. This is now used for the shadows instead of creating a ton of colliders I have one collider now.

Level 3 After Modifications
Level 3 before modifications

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